Eod Contrib

So you want to write for the End of Death world? That's absolutely swell! If you have an idea for the main plot line, please contact one of the original writers so we can see if/how we can incorporate it. However, if you want to write something that does not have anything to do with the main plot line and just takes place in the setting, feel free to go for it! There are just a few things you should keep in mind.

Key Rules Of The World

  1. Immortality is a very specific idea in End of Death: If you have not read SCP-3984 you should do so to understand the specifics of what immortality means in this canon, because it's not eternal youth, or a number of other things. A brief explanation is that it causes people's consciousness (the electrical activity that goes on in the brain) to never cease.
  2. The Omega-K Scenario cannot end: As a general rule, no one should be dying in your End of Death article. At least, not in any traditional sense of the term. If you really want to kill someone off, please talk to someone on the original team, but it is best to avoid it.
  3. The world is not in total chaos: Just because the norms have changed, it's not like the world is in total upheaval over this.

Key Themes

While you don't have to follow these, they're generally good to keep in mind so your story feels like it belongs in with the rest of the canon. Consider them guidelines.

  1. Silver Linings: It may be a form of apocalypse, but that doesn't mean that everything has gone to shit. Where there's bad, there can also be good as well.
  2. Eternal vs Ephemeral: Immortality brings up a lot of road blocks regarding how ephemeral some parts of life are that must be addressed. A good example of this from the original story arc is how our bodies are not forever.
  3. Death is much more pleasant than it seems: I forget who I'm stealing this quote from, but this is more accurately reflected in: "Death is not something to fear. Death is an escape."

Other Tips

Captain Kirby's Advice:

End of Death is, at its core, about people learning to deal with themselves, and each other, differently. We're all stuck here now. How do we deal with that? One people may take more risks, while others become more conservative. Some may miss death so much they recreate it for themselves. But at the core of these stories, there's something inherently human.

OthellotheCat's Advice:

While technically not a theme throughout most of the story, a good idea to keep in mind is a dysphoria of some sorts. People aren't going to like the fact that their body is sagging, that they have to have medicinal maggots to eat their food for them, that sometimes they can't even eat their food or afford medicinal maggots. Finding a way to be happy in your own skin may not be the top goal for the Foundation, but for civilians it's probably all that's on their mind.

Croquembouche's Advice:

Death was terrifying when you first heard about it, back when you were a child. It's still terrifying now, but you've learned not to think about it. Whenever a character dies in a story or on television, it's trivial and meaningless. It's not dark anymore. End of Death is your opportunity to go dark. Normally, the darkest you can get is death. When you take away that restriction… things can get a lot darker.

Uraniumempire's Advice:

The World ended not with a bang, but with a whimper. Subtlety is key when writing here.

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